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Fantasy Football rules

Build a squad of 15 players on 100.0m: 2 goalkeepers, 5 defenders, 5 midfielders, 3 forwards, no more than 3 from one club. Pick your starting XI and a captain whose points double. Points follow the Fantasy Premier League table, including defensive contributions and match bonus points. One free transfer per gameweek, up to 5 banked, extras cost 4 points.

Your team

  • Your team carries over from round to round; you change it with transfers.
  • 15 players: Goalkeeper 2, Defender 5, Midfielder 5, Forward 3.
  • Budget: 100.0m. Every player has a price; the whole team must fit.
  • No more than 3 players from the same team.
  • 11 of them start each round; the others sit on the bench.
  • Allowed formations: 4-4-2, 4-3-3, 3-4-3, 3-5-2, 4-5-1, 5-3-2, 5-4-1, 5-2-3.
  • Your captain scores ×2.
  • If your captain does not play, your vice captain takes over the armband.
  • If a starter does not play, a bench player comes on automatically, in your bench order, as long as the formation stays valid.

Deadline

  • Teams lock 90 minutes before the first game of the round.
  • After the deadline your team is locked and points come from official data.

Transfers

  • Before the first round you can change your team as often as you like.
  • After that you get 1 free transfer per gameweek; unused ones roll over, up to 5.
  • Every extra transfer costs 4 points.
  • A new player must play the same position as the one he replaces.

Scoring

Minutes played < 60+1
Minutes played 60++2
Goals: Goalkeeper+10
Goals: Defender+6
Goals: Midfielder+5
Goals: Forward+4
Assists+3
Clean sheet: Goalkeeper/Defender+4
Clean sheet: Midfielder+1
Saves ×3+1
Penalty saved+5
Penalty missed-2
Goals conceded ×2 (Goalkeeper/Defender)-1
Defensive contributions 10+ (Defender)+2
Defensive contributions 12+ (Midfielder/Forward)+2
Bonus (rating)3 / 2 / 1
Yellow card-1
Red card-3
Own goal-2
Captain×2.0